Bonus BB 02 - GOTY-est

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Bonus BB 02 - GOTY-est

Post by seigiac » Wed Mar 07, 2018 5:09 pm

https://soundcloud.com/bonus-barrel/bon ... 2-goty-est

This week on BBB, P1 helps Seigi analyze the conditions surrounding the GOTY status of The Legend of Zelda: Breath of the Wild.

For this episode, there is a companion presentation that would likely enhance your listening experience:

http://goo.gl/KzS2Zh

The presentation is of course, completely optional, as we will be reading all of the stuff in it.

The music in this episode are all covers/remixes from these amazing artists, watch and listen to their content, subscribe or support them anyway you can:

"Hoy, Small Fry!" (HyperDuck SoundWorks / http://ocremix.org/remix/OCR02330)
"Gusty Garden Galaxy Medley Jazz Arrangement || insaneintherainmusic" (Carlos Eiene / http://youtu.be/QbdLWb4r8YM)
"GTA IV - Soviet Connection (New mixed Intro)" (B0BtheR0SS / http://youtu.be/PvT8Kx1WC64)
"Uncharted - Nathan's Theme (All Instruments)" (SquidPhysics / http://youtu.be/PlwTTNVMP1M)
"The Sound of the Galaxy" (Mattias Häggström Gerdt / http://ocremix.org/remix/OCR02037)
"MoonSun - The Dragonborn comes Instrumental (Skyrim Cover) with lyrics" (MoonSun / http://youtu.be/cFBgz8NU3ps)
"Journey Medley (Apotheosis & I Was Born For This) - Taylor Davis (Violin Cover)" (Taylor Davis / http://youtu.be/PGrjI_uEU80)
"Dragon Age: Inquisition Theme "Epic Rock" Cover (Little V)" (LittleVMills / http://youtu.be/vZWaKRZBW5o)
"Love and Loss" (Sebastien Skaf / http://ocremix.org/remix/OCR03484)
"tieff - We Are Overwatch (Overwatch Trailer's Theme Remix)" (tieff / http://youtu.be/gWfBMffU9Mk)
"The Legend of Zelda: Breath of the Wild - Main Theme (Holder Remix)" (Holder / Majorleaguewobs – The-legend-of-zelda-breath-of-the-wild-main-theme-holder-remix)

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Re: Bonus BB 02 - GOTY-est

Post by Pam » Wed Mar 07, 2018 5:30 pm

I really enjoy the format of this new show. And I always love graphs and spreadsheets.

I was wondering how the GOTY-esque criteria were defined? Are these criteria commonly stated on the sites listed, or extrapolations?

A things that stood out for me in the GOTY lists:
- The 2014 list makes it seem like a really bad year. I liked DAI alright, but I would never have considered it 'best' of anything in 2014 (the year, the series). I think a lot of people would agree in hindsight. Games I'm surprised to see missing from any awards are Shovel Knight and Wolfenstein The New Order.
- Since 2017 was so widely considered one of the best years in gaming EVER, I would expected to see more than 5 different games get the GOTY nod. BotW hogging all the wins makes it seem, at a glance, that it was a bad year for gaming. Like P1, I'm pretty shocked to not see any for Horizon Zero Dawn. While it wouldn't have made my top 5 had I played it in the year it released, it got so much positive coverage and great reviews.
Last edited by Pam on Wed Mar 07, 2018 7:13 pm, edited 1 time in total.

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Re: Bonus BB 02 - GOTY-est

Post by seigiac » Wed Mar 07, 2018 7:06 pm

Pam wrote:
Wed Mar 07, 2018 5:30 pm
I was wondering how the GOTY-esque criteria were defined? Are these criteria commonly stated on the sites listed, or extrapolations?
The 5 points I mentioned were more like observations about the games that appeared on the lists. Sort of a guide of how a typical GOTY looks like abstractly rather than an actual requirements for a game to be a GOTY.

About the picks, well it all depends on your sample. I kept mine sample small and contained, I've seen other compilations with hundreds of sources, this for example there is this site:

https://gotypicks.blogspot.com/2017/09/ ... -year.html

which is super interesting and there you can find that it doesn't always match up with my results. Although in the case of 2017, BOTW is still the big winner with a huge lead (186 votes, 57%, 42% margin over HZD) but HZD appears as the 2nd place in votes, while SMO is listed as 3rd. Also, the list is much longer with 15 games.

So the exercise very specifically measures how subsets of the 31 sources I used, rather than the whole universe of available sources, which I found inconvenient given that this episode took me a couple of months to put together.

Thanks for listening and for the feedback.

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Re: Bonus BB 02 - GOTY-est

Post by dege13 » Thu Mar 08, 2018 1:59 pm

I am not a crazy Minecraft player, I have not actually played it since 2009 or so but I just to respond to Minecraft being only on the 2011 list, and only with one award.

I believe that Minecraft suffers from being a game with a very long development life, and being purchasable in its Alpha and Beta.
Alpha was: June 29, 2010 to December 20th, 2010
Beta was: December 20, 2010 to November 18, 2011
Full release version was therefore November 18, 2011

Many people (myself included) played it at various times in its life. Many also played it when it was unfinished and still lacking many of the features that exist today. This splits up the influence of the game when it comes to Game Of The Year time. You may have one person at IGN, for example, who only played Minecraft all year in 2010, but he would be out numbered by everyone else he works with and therefore it doesn't get GOTY. Maybe in 2012 someone else on his team tried it and loved it as well, but its hard to make it a GOTY when it was previously available.
Xbox 360 release was May 9, 2012
PlayStation 3 release was December 17, 2013
PlayStation 4 release was September 4, 2014
Wii U version received a physical release on June 17, 2016 in North America, in Japan on June 23, 2016, and in Europe on June 30, 2016
These are more examples of splitting the audience and therefore never getting more Game Of The Year awards.
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Re: Bonus BB 02 - GOTY-est

Post by seigiac » Thu Mar 08, 2018 5:45 pm

Now that you mention it, there is a 6th characteristic, which is a tendency (with some exceptions like Overwatch) of GOTY to be "tradionally packaged".

Meaning that more modern games that are meant to the "live" or "games as a service" are usually not considered, even though those kinds of games have the largest and most profitable audiences.

This would include MMORPGs, Multiplayer as main game mode games, Mobile (specifically F2P games) and other games of are typically frowned upon for different reasons.

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Re: Bonus BB 02 - GOTY-est

Post by CartridgeBrosP1 » Sat Mar 10, 2018 7:05 pm

Recording this was the most fun I've ever had on a podcast. Seigi put a ton of work into this presentation and it really showed in the final product. If you ever me for another show I'm all in!
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Re: Bonus BB 02 - GOTY-est

Post by alatinolawyer » Tue Mar 13, 2018 6:23 pm

The second I heard that this episode was going to be heavily reliant upon charts and graphs I knew I was in for a treat. I really like the presentation Seigi, well done. I love BotW and it is one of my favorite games ever, so I naturally have a bias in favor of supporting its preeminent status.

Your sample seemed to be a good capture of the more mainstream outlets that cover and comment upon gaming. The fact that BotW managed to hold onto its clout throughout the year even with the subsequent release of Super Mario Odyssey (which got amazing review scores upon release with comparisons to the immensely popular Mario 64). I wonder how many of these game of the year winners were released in March of earlier during a given year. I'm sure I could figure it out the next time I don't feel like doing work. I am willing to bet that at the end of this year, other games will have made people forget about the hype Monster Hunter World has gotten (record breaking Capcom sales, many people calling it their GOTY, etc). There was something special about BotW that transcended games released in this generation such that it could retain amazing vote lead 9 months later.

EDIT: OK so I didn't want to do real work and only Mass Effect 2 was released earlier in the calendar year than BotW. I would suspect that might have led to it having to share GOTY awards with Red Dead Redemption (although I've heard both are amazing). Journey was amazingly also a March release, for 2012, while Walking Dead was released episodically from April through November. Four of the games came out in the last quarter of the year (which includes DAI, perhaps reviewers were smitten with first impressions rather than the complete experience that many people are now saying doesn't really merit a "best of anything"). Several games released in the beginning of summer, such as Overwatch, Witcher 3, Last of Us, Red Dead Redemption, GTA IV seems to be an ideal time to release a game if you are thinking of having it "out there" for the right amount of time to capitalize GOTY momentum.

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Re: Bonus BB 02 - GOTY-est

Post by dege13 » Tue Mar 13, 2018 7:02 pm

Great info, Diego. I also like to not do 'real' work sometimes and look up something more fun! (hence my post about Minecraft)
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Re: Bonus BB 02 - GOTY-est

Post by seigiac » Wed Mar 14, 2018 11:24 pm

Image

I made a chart of the release month of all of the games in mentioned in the experiment. April and November are the months with most occurences with 3. The data doesn't really show a clear pattern.

March is close to months with 2, so my initial reaction of giving BOTW more credit for being released earlier in the month is likely wrong and there is no strong evidence for release data to be a factor.

Thanks everyone for your comments, it's really encouraging!

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Re: Bonus BB 02 - GOTY-est

Post by alatinolawyer » Thu Mar 15, 2018 1:47 pm

Because businesses often think in terms of quarters rather than months for accounting and shareholder purposes, I thought I'd categorize via quarters:

Q1: 3 titles (Mass Effect 2 - Jan 10, BotW - March 17, and Journey - March 12)
Q2: 6 titles (GTA IV - April 08, Red Dead Redemption - May 10, Walking Dead - April 12, Last of Us - June 13, Witcher 3 - May 15, Overwatch - May 16)
Q3: 0 titles through July-September
Q4: 4 titles (Super Mario Galaxy - Nov 07, Uncharted 2 - Oct 09, Skyrim - Nov 11, Dragon Age Inquisition - Nov 14)

I was also interested to see how the "runner up" spread on this quarter spectrum. I did not add "runner ups" for 2010 or 2012 as you had co-GOTY in that year

Q1: 1 title: Bloodborne - March 15
Q2: 2 titles: Portal 2 - April 11, Uncharted 4 - May 16
Q3: 3 titles: Bioshock - Aug 07, GTA V - Sept 13, Shadow of Mordor - Sept 13
Q4: 4 titles: Fallout 3 - Oct 08, CODMW2 - Nov 09, Dishonored - Oct 12, Super Mario Odyssey - Oct 17

I have color coded your "runner ups" red if they were released after the GOTY for their release year and green if they were released before the GOTY for their release year.

When you add this data I think some trends become more apparent.

First, if you are a publisher, you really like publishing games in either Q2 or Q4. For financial reasons this makes sense, Q2 is the preparation for summer break for people from school. Q4 is the holiday shopping season.

From a publisher seeking accolades standpoint, Q2 is the best time to release a game if you want GOTY consideration. Q4 is the second best, but you run the risk of releasing a game too late and unable to overtake the "clout" a game released earlier in the year has had - see Fallout 3, Dishonored, and Super Mario Odyssey.

Q3 is a black hole for GOTY consensus games. Some good games have been released, but they get lost in back to school/end of summer, etc, and you are more likely to have a "runner up" than a consensus GOTY.

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