CCPrime #62 - October 2018 - Resident Evil 2

Home of the official Cartridge Club podcast!
User avatar
Musty Hobbit
Rank: Tomb Raider
Rank: Tomb Raider
Posts: 415
Joined: Sun Jan 29, 2017 11:17 pm
Gaming Since (Year): 1985
First Console: Atari 2600
Favourite Genre: Adventure/RPG/FPS
Favourite Game: Legend of Zelda (NES)
Location: Iowa, USA
Contact:

Re: CCPrime #62 - Resident Evil 2

Post by Musty Hobbit » Thu Oct 04, 2018 8:45 pm

I'm getting started tonight, at least that's the plan.
www.youtube.com/SecondBreakfastYT
XBL: MustyHobbitNuts PSN: MustyHobbit Switch: SW-8191-2903-0136

User avatar
Musty Hobbit
Rank: Tomb Raider
Rank: Tomb Raider
Posts: 415
Joined: Sun Jan 29, 2017 11:17 pm
Gaming Since (Year): 1985
First Console: Atari 2600
Favourite Genre: Adventure/RPG/FPS
Favourite Game: Legend of Zelda (NES)
Location: Iowa, USA
Contact:

Re: CCPrime #62 - Resident Evil 2

Post by Musty Hobbit » Fri Oct 05, 2018 1:21 pm

Wow - first session did not go well. Thankfully, the opening cutscene is skippable because I would have had to watch that 15-20 times if it wasn't.
www.youtube.com/SecondBreakfastYT
XBL: MustyHobbitNuts PSN: MustyHobbit Switch: SW-8191-2903-0136

User avatar
RyHoMagnifico
Rank: Tomb Raider
Rank: Tomb Raider
Posts: 269
Joined: Mon Jan 30, 2017 3:12 am
Gaming Since (Year): 1989
First Console: NES
Favourite Genre: RPG
Favourite Game: Final Fantasy VI
Location: Halifax, NS, Canada
Contact:

Re: CCPrime #62 - Resident Evil 2

Post by RyHoMagnifico » Fri Oct 05, 2018 2:17 pm

Musty Hobbit wrote:
Fri Oct 05, 2018 1:21 pm
Wow - first session did not go well. Thankfully, the opening cutscene is skippable because I would have had to watch that 15-20 times if it wasn't.
Yeah, that opening bit up until the Police Station is a real rite of passage.

User avatar
SelfDestructow
Rank: Ex-SOLDIER
Rank: Ex-SOLDIER
Posts: 132
Joined: Fri Feb 03, 2017 1:00 am
Gaming Since (Year): 1986
First Console: Colecovision
Favourite Genre: Tactical turn based
Favourite Game: River City Ransom
Location: Halifax NS

Re: CCPrime #62 - Resident Evil 2

Post by SelfDestructow » Wed Oct 10, 2018 9:19 pm

RyHoMagnifico wrote:
Tue Oct 02, 2018 12:15 pm
I don't know if you have a VGA box for your Dreamcast, but I've heard RE2 and RE3 DC ports both utilized VGA and it looks amazing. I only have Code Veronica for DC and I don't own a VGA box, so I can't confirm.

One thing I love about playing RE on Dreamcast is that the VMU displays stuff. In CV it only displays your health, but I've heard in RE2/3 it displays health and ammo, which is nice so you don't have to go to the Item menu as often.
Can confirm that it looks way better on DC through a VGA box and that the VMU display is rad.
43715599_106168143654413_4162993452188958720_n.jpg

User avatar
SelfDestructow
Rank: Ex-SOLDIER
Rank: Ex-SOLDIER
Posts: 132
Joined: Fri Feb 03, 2017 1:00 am
Gaming Since (Year): 1986
First Console: Colecovision
Favourite Genre: Tactical turn based
Favourite Game: River City Ransom
Location: Halifax NS

Re: CCPrime #62 - Resident Evil 2

Post by SelfDestructow » Thu Oct 11, 2018 1:27 am

Going to play that back again.

Image

User avatar
RyHoMagnifico
Rank: Tomb Raider
Rank: Tomb Raider
Posts: 269
Joined: Mon Jan 30, 2017 3:12 am
Gaming Since (Year): 1989
First Console: NES
Favourite Genre: RPG
Favourite Game: Final Fantasy VI
Location: Halifax, NS, Canada
Contact:

Re: CCPrime #62 - Resident Evil 2

Post by RyHoMagnifico » Thu Oct 11, 2018 12:10 pm

SelfDestructow wrote:
Wed Oct 10, 2018 9:19 pm
Can confirm that it looks way better on DC through a VGA box and that the VMU display is rad.
Very cool! I kinda wish I had RE2/3 for the DC now. I was always content with my PlayStation copies, but I'd love to play them with VGA/VMU support!

Post Reply