CCPortable #14 - Teenage Mutant Ninja Turtles II: Back from the Sewers

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Curtiss
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CCPortable #14 - Teenage Mutant Ninja Turtles II: Back from the Sewers

Post by Curtiss » Mon Jul 02, 2018 5:51 pm

Cowabunga dudes! As I've said before, this particular entry in the original Game Boy trilogy definitely feels like the middle child of the bunch. Everybody seemed to/seems to own the Fall of the Foot Clan, and Radical Rescue is the critical darling of the three. But what about Back from the Sewers? Honestly, have you played it before? Do you know anything about it? If you're like me, the answer is no. So grab a slice of your favorite pizza and dive down the manhole with me! Make sure to share your thoughts in the comments below! PARTAAAAY!!!

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Last edited by Curtiss on Mon Oct 01, 2018 5:30 pm, edited 1 time in total.

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Re: CC Portable Ep. 14 - Teenage Mutant Ninja Turtles II: Back from the Sewers

Post by Round2Gaming » Fri Jul 06, 2018 1:39 pm

Don't know anything about this trilogy on the Game Boy. I remember finding "Fall of the Foot Clan" at a Thrift Store, but bringing it home to play yielded a blank-screen. Could never get it to work.

Want to be playing through this one - but these eBay prices are insane! $500 for the trilogy - seems a little steep for a small handful of hour-long experiences.

Might just have to go on the 'ol PRGE list.

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Re: CC Portable Ep. 14 - Teenage Mutant Ninja Turtles II: Back from the Sewers

Post by Musty Hobbit » Fri Jul 06, 2018 3:04 pm

I gave this one a try on my Pi and the movement feels super stiff, like Simon Belmont stiff - I made it to Rocksteady as Leo, but burned through all 4 turtles trying to take him out, with no success. Is there a way to switch Turtles mid-level (a la the first NES game)?

The level intros and pause screen have some awesome pixel art, and the voice sampling is pretty good, all things considered. I'll find a way to give this another try - and if it's possible to swap Turtles, I'll be in much better shape.
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Re: CC Portable Ep. 14 - Teenage Mutant Ninja Turtles II: Back from the Sewers

Post by polykill_travis » Fri Jul 06, 2018 3:46 pm

Round2Gaming wrote:
Fri Jul 06, 2018 1:39 pm
Don't know anything about this trilogy on the Game Boy. I remember finding "Fall of the Foot Clan" at a Thrift Store, but bringing it home to play yielded a blank-screen. Could never get it to work.

Want to be playing through this one - but these eBay prices are insane! $500 for the trilogy - seems a little steep for a small handful of hour-long experiences.

Might just have to go on the 'ol PRGE list.
Unless you're getting them CIB and gilded, $500 is definitely dumb. You can probably get all of them loose for less than $40-45 USD individually. Even CIB should be less than $200.

I've never played this one and don't have it to play it, but will be on the lookout this month. (The 3rd is the most rare/expensive one ~$30-35 loose)

Played Fall of the Foot Clan a lot as a kid and it's almost too quick and easy. Probably takes 12 minutes to beat the thing. Hopefully this one is a bit more game and a bit more challenge.

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Re: CC Portable Ep. 14 - Teenage Mutant Ninja Turtles II: Back from the Sewers

Post by GameBoyGuru » Wed Jul 11, 2018 8:21 pm

I will join in on this play through! I loved Fall of the Foot clan as a kid, and played it a ton, but never bothered seeking out the sequel, and despite picking it up a few years ago, it hasn’t graced my Game Boy for more than a few minutes.

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Re: CC Portable Ep. 14 - Teenage Mutant Ninja Turtles II: Back from the Sewers

Post by retro_mojoe » Wed Jul 25, 2018 2:24 pm

Don't have the cart for this one, however, I'll likely fire it up on the modded Wii and see if it's any good.

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Re: CC Portable Ep. 14 - Teenage Mutant Ninja Turtles II: Back from the Sewers

Post by MightyQDawg » Wed Aug 15, 2018 6:15 pm

Alien Syndrome (Sega) did borrow the Xenomorph look from the Alien franchise.
AlienSyndrome-SMS-EU-NoLimits-medium.jpg
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Re: CC Portable Ep. 14 - Teenage Mutant Ninja Turtles II: Back from the Sewers

Post by Musty Hobbit » Wed Aug 15, 2018 7:41 pm

MightyQDawg wrote:
Wed Aug 15, 2018 6:15 pm
Alien Syndrome (Sega) did borrow the Xenomorph look from the Alien franchise.

AlienSyndrome-SMS-EU-NoLimits-medium.jpg
I'm surprised you didn't call out many of the elements from the Alien level of Streets of Rage 2
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Re: CC Portable Ep. 14 - Teenage Mutant Ninja Turtles II: Back from the Sewers

Post by Curtiss » Fri Aug 17, 2018 12:11 am

Good catch Musty! Can I be honest? I've never played Streets of Rage 2.
Musty Hobbit wrote:
Wed Aug 15, 2018 7:41 pm
MightyQDawg wrote:
Wed Aug 15, 2018 6:15 pm
Alien Syndrome (Sega) did borrow the Xenomorph look from the Alien franchise.

AlienSyndrome-SMS-EU-NoLimits-medium.jpg
I'm surprised you didn't call out many of the elements from the Alien level of Streets of Rage 2
Image
Image

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Re: CC Portable Ep. 14 - Teenage Mutant Ninja Turtles II: Back from the Sewers

Post by alatinolawyer » Fri Aug 17, 2018 12:10 pm

Curtiss wrote:
Fri Aug 17, 2018 12:11 am
I've never played Streets of Rage 2.
You mean I'm not the only one? Saweet!

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