Do Easy Modes Ruin Video Games?

I’m a firm believer in an easy video game. The challenge isn’t what drives me. And that’s what I want to focus on in this video. Video games aren’t simply a vehicle for challenge. And if we can accept that, then the rest of the video should be easy as pie

What are your thoughts on game difficulty? Should games have variable difficulty selections or should games ship with a single difficulty inherent to the experience?

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Why Do PewDiePie’s Words Matter (Except for the Obvious Reason, of Course)?

Recently, video gamer and YouTube celebrity PewDiePie said some divisive things. But I don’t watch much PewDiePie. I’m not a subscriber. So why do I care? Well, I’m interested in the idea of a person’s “Why” (as described by Simon Sinek), so I’d like to take a slight detour from my normal gaming content to talk about PewDiePie’s “Why.”

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Am I afraid to finish NieR: Automata?

Recently I learned that I never completed ending E, one of the 26 endings in NieR: Automata, which is apparently considered the official ending. Of course with the discovery that my current favorite game of 2017 has some key unplayed elements, I immediately started playing it again to experience those key unplayed elements…right?

No. I think I have a problem. And this problem may have to do with fear.

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I mostly provide video game reviews (see the Post-Game Smoke Review series), commentary (see Hey Future Caleb series), retrospectives (see Run, Jump, Shoot: Growing Up Metroid), and trivia lists (6 Degrees of Pixelation).